Tag Archives: Baylor

Round 2 post for TeamRankings competition

My post for round 2 of TeamRankings blogging competition is up on their blog. I give a full explanation of my NCAA basketball simulation method and flesh out my predictions for tonight’s games.

Edit: The complete post can now be found below. I moved it here in case TeamRankings changes their links at a future date.

Breaking Down Match Ups: Sweet Sixteen Game Simulations

In round 1 of the Stat Geek Idol competition, I described a procedure to simulate NCAA basketball games based on the few team statistics that really matter: shooting percentages, shot selection, turnovers per play, and offensive rebound percentage. These are basically Dean Oliver’s four factors, though I go a little more in depth. For this round, I’ll break down the simulation procedure and apply it to the Sweet Sixteen match ups. But first, how have my simulations performed so far? For comparison, I list the number of teams correctly predicted to reach the second and third rounds by a few different methods (I give a full summary on my blog):

  • Take the higher seed: 22/32, 11/16
  • Take the higher RPI: 21/32, 9/16
  • Take the higher Pomeroy ranking: 22/32, 10/16
  • Take the higher Sagarin ranking: 23/32, 10/16
  • Take the team that wins majority of my simulations: 23/32, 9/16

If I forgive first round mistakes and recalculate second round match ups Continue reading

Simulated stats for the sweet sixteen

Over the past few posts, I’ve been focusing on the NCAA tournament, simulating games based on predicted efficiency statistics. For the Sweet Sixteen predictions below, I ran 8,000 simulations for each game. I list my predicted winner (including 7 Florida over 3 Marquette), and the predicted efficiency statistics. The stats are based on Dean Oliver’s four factors:

  • Factor 1: 3 pt shooting %, 2 pt shooting %, foul shooting %
  • Factor 2: % of potential offensive rebs secured (including balls out of bounds)
  • Factor 3: % of offensive plays ending in a turnover
  • Factor 4:  3 pt attempts as a % of non-turnover plays, 2 pt attempts as a % of non-TO plays, free throw trips as a % of non-TO plays

Factor 4 is the most confusing. It’s similar to Oliver’s FTA/FGA factor, but has more value for simulations, since it tells me how often teams get a three point attempt, a two point attempt, or a trip to the line (on plays without a turnover).

1 Kentucky, 4 Indiana Favorite: Kentucky (wins 55.3% of simulations):

  • 2 pt %: 50, 46
  • 3 pt %: 35, 39
  • FT %: 72, 76
  • OReb %: 34, 30
  • TO %: 14, 14
  • 2 att %: 62, 64
  • 3 att %: 23, 22
  • FT att %: 15, 14

3 Baylor, 10 Xavier Favorite: Baylor (76.9%): Continue reading

Simulation results through NCAA tournament round 2

On Saturday, I posted the round 1 performance of my NCAA tournament simulations, using data from Teamrankings.com. I did pretty well: 23/32 games correct, similar to some other prediction methods that I tested. Before round 3 kicks off, I wanted to go through my results through round 2. For comparison, in the first four rows of the table below, I took the better team in each game as indicated by the ranking listed on the left (i.e., the higher seed, the team with the better RPI, etc.). For the “Causal Sports Fan” row, I took the team that won the majority of my game simulations.

My picks to make the sweet sixteen did a little bit worse than my first round picks — only 9 out of 16 are still in. However, some sweet sixteen picks dropped out in the first round for each method (I lost 2 Missouri, 2 Duke, 4 Michigan, and 11 Texas). If I forgive first round mistakes and examine the actual round two match ups, all methods did quite well in the second round: Continue reading